Working with symbols and colors chosen by the artist, I created this interactive visualization to play behind the matrix in Tetris Beat.
The goal was to make the player feel like they were experiencing one of her live performances, heavily referencing the imagery displayed on screen at her shows.
As this was one of the earlier song levels developed for the game, I built out proof of concept tools which we incorporated into our production pipeline to enable more reactive elements overall.
All shaders, materials, rigging, and VFX setup by Bradd McBrearty.
Tetris Beat - Summersalts by Alison Wonderland